> For the complete documentation index, see [llms.txt](https://tourbillion.gitbook.io/docs/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://tourbillion.gitbook.io/docs/technical-architecture/game-integration.md).

# Game Integration

<figure><img src="/files/TSGpGWkb8cepZXwtqhm9" alt=""><figcaption></figcaption></figure>

In the initial phase, TBC will concentrate on developing more lifestyle-oriented blockchain games, such as blind-box blockchain games and dress-up blockchain games, like shoe blind boxes. Collaboration with offline manufacturers to develop various IP-branded shoe products, tokenize them on the blockchain, and allow users to obtain blockchain shoe blind boxes through methods like lottery draws or purchases. Users will own the physical blind box offline, and the tokens representing these blind boxes can be freely bought and sold. When a player wants to physically obtain the blind box, they can destroy the token to receive the product.

<figure><img src="/files/28BD2UsVtX5El9mukIFW" alt=""><figcaption></figcaption></figure>

Later stages will integrate RWA through adventure games and game prizes, allowing in-game items to be exchanged for real-world assets such as cars and properties. From commodities to assets, and then to securities, TBC leaves a significant mark, completing the transformation and development of the RWA industry.


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